/*
-----------------------------------------------------------------------------
Filename:    Network.h
-----------------------------------------------------------------------------

*/
#ifndef __Network_h_
#define __Network_h_

#include <OgreRoot.h>
#include "AppSettings.h";
#include "Socket.h";
#include <vector>;
#include <time.h>;


class Network
{
public:

    Network(void);
    ~Network(void);

	bool connect(Ogre::String hostAddress, int port);
	bool sendString(Ogre::String message);
	Ogre::String receiveString(void);

public:
	int timeOut;
private:
	SocketClient *mClient;
	
};

#endif // #ifndef __Network_h_
